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Windborne Charge - Conspiracy: Take the Crown (Uncommon) [100]
Windborne Charge - Conspiracy: Take the Crown (Uncommon) [100]
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Windborne Charge is a sorcery from Conspiracy: Take the Crown that gives two target creatures +2/+2 and flying until the end of turn. This can create sudden offensive opportunities or help your creatures evade blockers, making it a solid choice for aggressive strategies. Best suited for decks that can leverage creature synergy and buffs, it can swing games in your favour when timed correctly.
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