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Wild Might - Prophecy (Common) [134]
Wild Might - Prophecy (Common) [134]
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Wild Might grants a target creature a temporary +1/+1 boost, with the potential for an additional +4/+4 unless an opponent pays {2}. This can turn a crucial creature into a significant threat during combat or for finishing off an opponent. It's useful in aggressive decks that want to maximise damage output while putting pressure on opponents to manage their resources.
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