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Wanderguard Sentry - Mirrodin (Common) [56]
Wanderguard Sentry - Mirrodin (Common) [56]
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When you cast Wanderguard Sentry, you'll get a 3/3 creature for four mana, and you'll also get to look at one opponent's hand. This ability allows you to gather crucial information about their potential plays, helping you make more informed decisions for the rest of the game. While having a 3/3 body is decent for combat, the main draw of this card is its ability to reveal your opponent's strategy, which can be particularly useful in controlling the tempo of the game, though it does require you to invest a fair amount of mana for a creature that doesn’t have any additional abilities beyond that initial effect.
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