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Vertigo Spawn - Guildpact (Uncommon) [42]
Vertigo Spawn - Guildpact (Uncommon) [42]
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Vertigo Spawn is a 0/3 Illusion creature with Defender, meaning it can’t attack but can block incoming attackers. When it blocks another creature, that creature gets tapped, which means it can't be used to attack or block until its controller’s next untap step; this can effectively stall an opponent's offense for a turn. You'd want to play Vertigo Spawn in a deck that focuses on controlling the board and keeping your life total safe, but its low power means it lacks offensive potential and can be rendered less effective against creatures with evasion or flying.
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