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Stolen Vitality - Foundations Jumpstart (Common) [602]
Stolen Vitality - Foundations Jumpstart (Common) [602]
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Stolen Vitality is a red instant from the Foundations Jumpstart set that gives a target creature +3/+1 until the end of turn. If it’s your turn, that creature also gains trample, allowing it to push through excess damage, while on your opponent's turn, it gains first strike, providing a defensive edge. This card works well in aggressive strategies where you want to maximise damage output or protect your creature during combat.
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