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Song-Mad Treachery // Song-Mad Ruins - Zendikar Rising (Uncommon) [165]
Song-Mad Treachery // Song-Mad Ruins - Zendikar Rising (Uncommon) [165]
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Song-Mad Treachery allows you to take control of an opponent's creature until the end of your turn, which can disrupt their strategy or swing the game in your favour. The land side, Song-Mad Ruins, provides a way to generate mana while also serving as a potential threat by enabling the sorcery effect later. This card fits well in control or tempo decks that seek to manipulate the board state and maximise creature use.
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