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Sizzling Soloist - Streets of New Capenna (Uncommon) [123]
Sizzling Soloist - Streets of New Capenna (Uncommon) [123]
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Sizzling Soloist is a 3/2 creature for {3}{R} that can help you clear a path for your attacks. When another creature enters the battlefield under your control, you can make one of your opponent's creatures unable to block for that turn. If this ability triggers a second time in the same turn, the targeted creature not only remains unable to block but also must attack during its controller's next combat phase if possible.
This card shines in decks that generate multiple creature entries, allowing you to create openings for attacks while potentially forcing your opponent to commit their creatures to combat when they might not want to. However, its effectiveness is contingent on having other creatures to trigger its ability, and if your opponent has a strong board presence, they might still have ways to mitigate the damage, so timing and board state are crucial when using Sizzling Soloist.
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