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Shattered Seraph - Streets of New Capenna (Common) [221]
Shattered Seraph - Streets of New Capenna (Common) [221]
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Shattered Seraph is a 4/4 Angel Rogue with flying, which means it can attack or block any creature without flying or reach. When you play it, you immediately gain 3 life, providing some early-game sustain.
Additionally, you can exile it from your hand for {2} to give one of your lands the ability to tap for white, blue, or black mana until you cast Shattered Seraph from exile. This is particularly useful for fixing your mana in multicoloured decks or if you need a mana boost for a big spell later on. However, the downsides include the relatively high mana cost to cast it initially and the fact that exiling it for mana means you can't play it unless you have a way to cast it back from exile. Overall, it's a solid choice in decks that can support its mana requirements and take advantage of both its life gain and flexible mana generation.
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