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Rust Tick - Scars of Mirrodin (Uncommon) [198]
Rust Tick - Scars of Mirrodin (Uncommon) [198]
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Rust Tick is a 1/3 artifact creature that can be quite disruptive in the right situation. When you play it for three mana, you have the option to keep it tapped instead of untapping it during your untap step, which allows you to use its ability. By paying one mana and tapping Rust Tick, you can target an opponent's artifact, preventing it from untapping on their next turn. This can be particularly useful against key artifacts that your opponent relies on, effectively slowing down their game plan.
However, the downside is that Rust Tick itself doesn’t contribute much to combat and can be easily dealt with, so if your opponent has removal spells, they might eliminate it before you can leverage its ability. Additionally, the cost of keeping it tapped means you can't use it for blocking, which could leave you vulnerable. Overall, it's a useful card for controlling the pace of the game, especially in decks that focus on disrupting your opponent's resources.
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