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Riveteers Initiate - Streets of New Capenna (Common) [120]
Riveteers Initiate - Streets of New Capenna (Common) [120]
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Riveteers Initiate is a 2/2 creature for {1}{R}, which means it can hit the battlefield fairly early in the game. You can pay {1}{B/G} to give it deathtouch until the end of the turn, allowing it to take down any creature it deals damage to, no matter how big. This makes it useful for both offensive and defensive plays, as it can deter your opponent from attacking with larger creatures or help you trade effectively in combat. However, being a creature with just 2 power, it can be easily removed by spells or blocked, so you’ll want to use it wisely to maximise its potential.
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