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Orzhov Euthanist - Guildpact (Common) [54]
Orzhov Euthanist - Guildpact (Common) [54]
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Orzhov Euthanist enters the battlefield as a 2/2 creature with the ability to haunt, allowing it to exile itself and attach to a target creature when it dies. When the haunted creature dies or the Euthanist itself leaves the battlefield, you can destroy any creature that was dealt damage this turn, making it effective for removing threats after combat. It fits well in decks that focus on damage dealing and creature control, but its reliance on prior damage can limit its effectiveness in certain strategies.
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