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Night Clubber - Streets of New Capenna (Uncommon) [89]
Night Clubber - Streets of New Capenna (Uncommon) [89]
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Night Clubber enters the battlefield as a 2/2 creature and immediately gives all of your opponents' creatures a -1/-1 penalty until the end of the turn. This can weaken or eliminate smaller creatures, making it especially useful in the early game when your opponents might have several low-toughness creatures on the board. If you pay its blitz cost instead, Night Clubber gains haste, allowing you to attack right away, and when it dies, you get to draw a card. However, the downside is that it will be sacrificed at the end of the turn, meaning you won’t have it around for defence afterwards. Overall, this card is great for aggressive strategies that want to disrupt your opponent's board while pushing for damage.
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