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Morsel Theft - Morningtide (Common) [68]
Morsel Theft - Morningtide (Common) [68]
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Morsel Theft is a sorcery that targets an opponent, causing them to lose 3 life while you gain 3 life. If you’ve dealt combat damage to a player that turn with a Rogue creature, you can cast it for a cheaper cost of {1}{B} instead of {2}{B}{B}, and you'll also get to draw a card. This card can be particularly useful in a Rogue-themed deck where you can trigger its prowl cost easily, allowing you to gain life while also cycling through your deck, but it does rely on successfully hitting an opponent with a Rogue to maximise its value. If you can’t meet the prowl condition, you’re paying a higher cost for a life swing without the added card draw, which can feel less efficient.
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