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Hold for Ransom - Streets of New Capenna (Common) [16]
Hold for Ransom - Streets of New Capenna (Common) [16]
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Hold for Ransom is an Aura enchantment that you can attach to a creature, effectively neutralising it by preventing it from attacking or blocking. This can be particularly useful against an opponent's strong creature, as it takes it out of the game for a while. Additionally, the creature's controller can pay seven mana to sacrifice Hold for Ransom and draw a card, which gives them a way to regain some value, but this cost makes it less appealing if they want to keep their creature in play. You'd want to use this card to temporarily disable threats while you set up your board, but be cautious of the card draw ability, as it might give your opponent an opportunity to recover.
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