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Aerial Assault - Jumpstart (Common) [JMP-80]

Aerial Assault - Jumpstart (Common) [JMP-80]

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Aerial Assault destroys a tapped creature, offering a tactical advantage by removing threats while also gaining you life based on the number of flying creatures you control. This synergy makes it effective in flying-themed decks, where the lifegain can help you stabilise your position. However, it only targets tapped creatures, limiting its use against active threats.
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